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Sakura House Interior

In part 2 I focused on the interior of the Sakura House designed by the Argentinian architectural office Estudio PK based in Buenos Aires.
I first prepared the assets in Cinema 4D and brought them into Unreal Engine via Datasmith. For the materials I used the Quixel library, Substance Painter as well as some custom ones. The final images were rendered with the Pathtracer.